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What Drives Me?

The Driving Forces of Human Nature

By Dr.-Ing. Walter Tritt · A reflection on motivation

What motivates people? Money? Recognition? Curiosity? Fear? The truth is: It is all of them at once. Every person is driven by dozens of forces, and these shift depending on situation, age, and environment.

The following list is the result of years of observation. Mark for yourself what applies to you. You will be surprised.

The Complete List

My upbringing
My ambition
My faith
Because everyone does it
My greed for money
My thirst for adventure
My instincts
Love
Give and take
Balance
Polarities
My opportunism
My optimism
My pessimism
My fear
My need for prestige
My love of comfort
My desire for security
My desire to be liked
My obsession with titles
My play instinct
My stubbornness
Group dynamics
Curiosity
My envy
The goals set for me
My own goals
A vision
My team spirit
My sense of community
My friends
My parents
Surpassing my parents
My children
My boss
My colleagues
My employees
My customers
My competitors
My neighbors
Status symbols
Educational degrees
Honors and certificates
My national pride
My wealth
My poverty
My background
My professional position
Making a difference
Will to shape things
Freedom
Reward
Justice
Recognition
Gratitude
Expectations of others
Logic
Moods
Reason
Conformity
My boldness
My drive to explore
Humor
Guilt
Peace
Conflict
Boredom
Urge to conquer
Perfectionism
Criticism
My life motto
My personal growth
The moment
My uniqueness

Why So Many Factors?

The list is not exhaustive. It could be expanded by "unimaginably many perspectives and possibilities." This shows: Motivation is not one-dimensional.

The insight: No single factor is enough to motivate people sustainably. Money alone doesn't work (see "greed for money"). Duty alone doesn't work (see "love of comfort"). Fear alone doesn't work (see "quiet quitting").

But what works for almost all people, regardless of age, culture, or profession?

The Play Instinct - The Universal Factor

One of the most important factors in the list is the play instinct. It is innate. Children play automatically, without needing to be forced. Adults haven't lost it - it is simply buried under duty and routine.

The hunt for points is awakened. Work becomes fun again for everyone. You aim for successes and can see them quantified.

That is exactly what GoodPoints does. Points activate the play instinct. They make performance visible, comparable, and rewarding. Without money having to be involved.

Recognition - The Social Factor

Another factor that works for almost all people is recognition. Recognition of one's personal work performance among colleagues. The need to be liked, to matter, to be seen.

Points are measurable recognition. They are not subjective like praise from the boss, which depends on his daily mood. They are objective, transparent, and comparable.

The Consequence for Organizations

If you lead an organization - whether a company, a club, a school, or a family - you cannot address each individual motivation factor for each person individually. That is impossible.

But you can create a system that activates multiple factors at once:

Play Instinct

Collecting points, rankings, competitions

Recognition

Transparent performance, visible to all

Own Goals

Self-determination, freedom in choosing tasks

Community

Teams, comparison, team spirit

Justice

Those who perform more get more points. Objective, not arbitrary.

We should be careful in general. When we hear something new, we are all mostly quick to consider why it won't work. No - we must consider why it works and what we need to do to make it work. Otherwise we will never move forward.

Put these insights into practice:

Discover GoodPoints →

Original by Dr.-Ing. Walter Tritt. Further publications at www.scwt.de.